miércoles, 3 de junio de 2009

►PACKS DE MAPAS PARA CSS

Hola amigos fanaticos de css! acá les dejo un megapack con una gran cantidad de mapas para el Counter Strike Source. Son mas de 100 y todas funcionan. Hay para todos los gustos. Son amplias e interactivas. Espero que les guste.

MAPAS DE CS_(BSP)
  • CS_REFLEX3.BSP
  • CS_SIEGO_SOURCE.BSP
  • CS_AREA35.BSP
  • CS_ASSAULTVILLA.BSP
  • CS_BANK_ASSAULT.BSP
  • CS_SIEGE_SOURCE.BSP
  • CSPAINTBALL2.BSP
  • CS_TOWERV10.BSP
  • CS_CELLS2.BSP
  • CS_DRACULA.BSP
  • CS_INDUSTRIAL_SEA_ASSAULT.BSP
  • CS_LASTSTOP_BETA.BSP
  • CS_PRISION.BSP
  • CS_ASSAULT_2005NEW.BSP
  • CS_ASSAULT_NP_B3.BSP
  • CS_MILITA_KAB.BSP
  • CS_MILITA_TM2.BSP
  • CS_SIEGE_SP.BSP
  • CS_MCOM.BSP
  • CS_YEMEN_SOURCE.BSP
  • CS_BANK_ASSAULT_2.BSP
  • CS_ROOKGAARD.BSP
  • CS_MANSION_HSLAM.BSP
  • CS_RETREAT.BSP
  • CS_AMBUSH.BSP
  • CS_INEVA.BSP
  • CS_ITALY_RELOADED_FINAL.BSP
  • CS_KISMAYO.BSP
  • CS_OFFICE_EXTENDED
  • CS_CHURCHS.BSP
  • CS_HIGHWAY.BSP
  • CS_PAINTBALL1.BSP
  • CS_PAINTBALL2.BSP
  • CS_DARKHOUSE.BSP
  • CS_MADHOUSE_S.BSP
  • CS_OLDHOUSE.BSP
  • CS_ABONED_BUILDING_TEST.BSP
  • CS_ARCTIC_WAREHOUSE.BSP
  • CS_BANK2K5.BSP
  • CS_MANSION.BSP
  • CS_PAINTBALL2_S.BSP
  • CS_BEIRUT2_64.BSP
  • CS_CHICKENRUN.BSP
  • CS_CHURCHS.BSP
  • CS_SCHWEDEN_FINAL.BSP
  • CS_DOWNTOW_BETA_ONE.BSP
  • CS_HARVEST.BSP
  • CS_JUNGLE.BSP
  • CS_LOGISTIC_ASSAULT_RC2.BSP
MAPAS DE FY_ (BSP)
  • FY_ISLE.BSP
  • FY_ICECAVERNS.BSP
  • FY_ICEWORLD.BSP
  • FY_PAINTBALL.BSP
  • FY_ICEWORLD_REAL.BSP
  • FY_POOLDAY_REUNION.BSP
  • FY_BASEMENT.BSP
  • FY_DUSTPRO.BSP
  • FY_ICED.BSP
  • FY_MILITIA.BSP
  • FY_OASIS_CSS.BSP
  • FY_SHOTGUN_CRAZY.BSP
  • FY_SNOW_FINAL.BSP
  • FY_WINTERFUN.BSP
  • FY_BASEMENT.BSP
  • FY_DUSTPRO.BSP
  • FY_KINGOFTHEBLKHWK.BSP
  • FY_LABYRINTH_V1.BSP
  • FY_MOONLIGHT.BSP
  • FY_WATERWARS.BSP
  • FY_GLASSFLOOR_LEMB1.BSP
  • FY_POOLDAY_CSFINAL.BSP
  • FY_THEWALL.BSP
  • FY_TRAIN.BSP
  • FY_GLASFLOOR_HSLAM.BSP
  • FY_ICEWORLD_REUNION.BSP
  • FY_SNOW.BSP
  • FY_PAYDAY.BSP
  • FY_POOL_DAY_CSS.BSP
  • FY_POOL_DAY.BSP
  • FY_ROCK.BSP
  • FY_WAREHOUSE.BSP
  • FY_ICY_WORLD.BSP
  • FY_MINEFIELD.BSP
  • FY_BARRELLWORLD_CSS.BSP
  • FY_CRATEDROP.BSP
  • FY_KILLERRARENA_CSS.BSP
  • FY_CRATEDROP.BSP
  • FY_BARN.BSP
  • FY_FARCRY.BSP
  • FY_HELLWAY_GX.BSP
  • FY_PAINTBALL.BSP
  • FY_PARKINGLOT_1A.BSP
MAPAS DE DE_(BSP)
  • DE_AVRIL.BSP
  • DE_CARGO_BETA3.BSP
  • DE_CROCKCOUNTY.BSP
  • DE_INDUSTRY.BSP
  • DE_VIEW_UPDATE1.BSP
  • DE_CONVOY.BSP
  • DE_CLAN_MILI_BETA.BSP
  • DE_FACTORY_TNK.BSP
  • DE_FDB_052F.BSP
  • DE_FERRETS_FINAL.BSP
  • DE_MANUFACTURE.BSP
  • DE_OFFICE.BSP
  • DE_STATION.BSP
  • DE_CHURCH_MARQ1.BSP
  • DE_CLIFFCABIN_S.BSP
  • DE_DODGEBALL.BSP
  • DE_DUST_CASTLE_CSS.BSP
  • DE_LOCHS2.BSP
  • DE_MONACH.BSP
  • DE_VOLLEYBALL.BSP
  • DE_LOCHS2.BSP
  • DE_MONACH.BSP
  • DE_VOLLEYBALL.BSP
  • DE_WESTWOOD.BSP
  • DE_ATOWN_V1.BSP
  • DE_BRIDGE_B2.BSP
  • DE_DEATHCOOKIN.BSP
  • DE_MILITIA_TM2.BSP
  • DE_ARABIANVILLAGE_V2.BSP
  • DE_DAMAGE.BSP
  • DE_MENACE_FINAL.BSP
  • DE_METRO.BSP
  • DE_BIOLAB_V2.BSP
  • DE_CABLEYARD.BSP
  • DE_DELTAMILL2.BSP
  • DE_GHOST_TOWN.BSP
  • DE_HAYWIRE.BSP
  • DE_GHOST_TOWN.BSP
  • DE_HAYWIRE.BSP
  • DE_MACLELLAN.BSP
  • DE_RATS.BSP
  • DE_SOCCER1.BSP
  • DE_VAST.BSP
  • DE_WESTWOOD_S.BSP
  • DE_ADRENALINE.BSP
  • DE_CASTIGLION.BSP
  • DE_CHURCH_MARQ2.BSP
  • DE_ARABIANVILLAGE_V2.BSP
  • DE_INFYWORLD.BSP
  • DE_LIMA_V2.BSP
  • DE_LOSTTEMPLE.BSP
  • DE_MASSAWA.BSP
  • DE_MELODYS.BSP
  • DE_MIDDLEAGES.BSP
  • DE_NAPOLI.BSP
  • DE_NOUGAT.BSP
  • DE_THEMATRIX_11.BSP
  • DE_BOX_BH.BSP
  • DE_COMMLINK.BSP
  • DE_DOLIS.BSP
  • DE_MUERTECHALET_S.BSP
  • DE_NIROON_S.BSP
  • DE_NMCASTLE_S.BSP
  • DE_PANICROOM_S.BSP
  • DE_RAVENHOLM.BSP
  • DE_ARENA12.BSP
  • DE_BATTLESHIP_DAY.BSP
  • DE_CASTLE.BSP
  • DE_CITYGATES.BSP
  • DE_CRANE.BSP
  • DE_DUSTCITY.BSP
  • DE_DUSTPARK.BSP
  • DE_DUST_TEMPLE.BSP
  • DE_FORT_MOHAA.BSP
  • DE_FP_CASTLE.BSP
  • DE_COOLHAND.BSP
  • DE_HARBOR.BSP
  • DE_HOMESWEETHOME.BSP
  • DE_INFERNO.BSP
  • DE_INFERNO_BIZ_V1.BSP
  • DE_JIHAD_RC4.BSP
  • DE_JUNKHEAP.BSP
  • DE_KAZTEC.BSP
  • DE_KILO2_64.BSP
  • DE_LIRIUM.BSP
  • DE_RENNES_V1.BSP
  • DE_RTCW_MP_BEACH.BSP
  • DE_SACKHAMMER.BSP
  • DE_SATELITE.BSP
  • DE_SMALLDUST.BSP
  • DE_STORAGE.BSP
  • DE_STORM_H.BSP
  • DE_DUST_PCG.BSP
  • DE_DUST3.BSP
  • DE_GO_NUKE.BSP
  • DE_IGNORANCE.BSP
  • DE_DUST_PCG.BSP
  • DE_DUST3.BSP
  • DE_GO_NUKE.BSP
  • DE_IGNORANCE.BSP
  • DE_ALIVEMETAL.BSP
  • DE_THEMATRIX_11.BSP
  • DE_AVELIA_BETA1.BSP
  • DE_GUERRILLA_TACTICS.BSP
  • DE_SECRETLAB.BSP
  • DE_VALVET_EAST.BSP
MAPAS DE AIM_(BSP)
  • AIM_AK_COLT_2B.BSP
  • AIM_COAST.BSP
  • AIM_FARCRY.BSP
  • AIM_HEADSHOT_SKB.BSP
  • AIM_MIK_FINAL.BSP
  • AIM_SHOTGUN3.BSP
  • AIM_SUPPLY.BSP
  • AIM_PLAZA.BSP
  • AIM_RAVENHOLM.BSP
  • AIM_RUIN.BSP
  • AIM_BARRELSTACK.BSP
  • AIM_FLASHLIGHT.BSP
  • AIM_M3.BSP
  • AIM_RAILROAD.BSP
  • AIM_SNIPERBUILDINGS.BSP
  • AIM_TMP(ZIPPO).BSP
  • AIM_ADVANCE.BSP
  • AIM_DOMINATION.BSP
  • AIM_HEADSHOT2.BSP
  • AIM_EXTREME.BSP
  • AIM_SCOUT_CSS.BSP
  • AIM_TOWERS.BSP
  • AIM_DEAGLE_JUNKYARD.BSP
  • AIM_M3_2B.BSP
  • AIM_STATION.CMF.BSP
  • AIM_WAREHOUSE_MAZE.BSP
  • AIM_FY_BATTLEFIELD_V1.BSP
  • AIM_HERBIE.BSP
  • AIM_IRAQ.BSP
  • AIM_P2W.BSP
  • AIM_AK_COLT_2B.BSP
  • AIM_AK_COLT_V2.BSP
  • AIM_AKM4RUINS2.BSP
  • AIM_DEATHMATCH.BSP
  • AIM_MAP_SOURCE.BSP
  • AIM_WAREHOUSE.BSP
  • AIM_AKCOLT_RAID.BSP
  • AIM_ARTICULO_MORTIS.BSP
  • AIM_COALITION.BSP
  • AIM_MAP_AZTEC.BSP
  • AIM_BADSIBLINGS.BSP
  • AIM_CONVEXE.BSP
  • AIM_SCOUTZKNIVEZ_BUNKERS.BSP
  • AIM_TRENCHES.BSP
  • AIM_UFD.BSP
MAPAS OTROS.BSP
  • HC_WINDOW.BSP
  • MCDONALDS_MDS.BSP
  • PLAYGROUND_X.BSP
  • XM_AWPDUST.BSP
  • ALLEY_FIGHT_REV2.BSP
  • AWP_MAP_2B.BSP
  • BREAKFLOOR.BSP
  • BREAKNBOMB.BSP
  • RM_DEAGLE.BSP
  • SCOUTZKNIVEZ.BSP
  • THE_CHAMBER.BSP
  • AWP_CITY_CSS.BSP
  • GALSSTRAP_FINAL.BSP
  • HE_TENNIS_2005.BSP
  • DM_BATTLECREEK_V3.BSP
  • THE_SHIRE_LOTR.BSP
  • AWP_BUNKERS.BSP
  • HE_TENNIS_HSLAM_V2.BSP
  • TDC_MINIDUST.BSP
  • $Z_PAINTBALL.BSP
  • CASTLE_ROCK.BSP
  • DEAGLE_RELOADED!.BSP
  • GLASSFLOOR8_BREAKEASY_BIG.BSP
  • GLASWALL.BSP
  • BILLIARDS_CSS.BSP
  • AWPZKNIVEZ.BSP
  • DM_PASS_THROUGH.BSP
  • AWP_SUBZERO.BSP
  • AWP_ZIPPO.BSP
  • AWP_MAP.BSP
ALL NEEDED HL2 MATERIALS AND MODELS ARE INCLUDED!
BOT.NAV FILES ARE INCLUDED.

Descarga total de 4 links de sendspace!!!
  1. http://www.sendspace.com/file/6nypbt
  2. http://www.sendspace.com/file/c0c6vj
  3. http://www.sendspace.com/file/puozhj
4. http://www.sendspace.com/file/hc8c8p